Masturbation but somewhat disappointingly it s actually about extolling the educational benefits of gaming As the title suggests it s aimed at concerned arents who are worried about their children s game Multiply: Disciples Making Disciples playing habits And of course by concernedarents I mean overbearing suburbanite moms with maybe just a little too much time on their hands the kind of eople that are head of the PTA and coach their kids soccer team The author has little in the way of credentials and despite obvious good intentions does not completely convince me that he is an expert on the subject and worth listening toMany of the arguments are the same freuently cited by defenders of the games industry Basically what they all sum up to is that video games do not cause serious harm to the layers He takes it a step further though by insisting that there s a lot for kids to learn from video lot for kids to learn from video He says these skills they ick up in video games are essential as they grow up and join society or at least essential enough that he encourages using games in the classroom While I ve long since accepted that video games aren t going to rape my soul and turn me into a serial killer I am completely against games in classrooms Sure they won t harm you and you may even learn a
few things from a handful of titles handful meaning a couple dozenBut games are not and robably things from a handful of titles handful meaning a couple dozenBut games are not and The National Debt: A Short History probably will be about learning They are about enjoyment and entertainment and any knowledge injected into them takes secondriority Further there just aren t enough titles that are both entertaining and educational to make it worth buying say several thousand "Dollars Worth Of Game Systems Or PCs As Much As " worth of game systems or PCs As much as Rites, Rights and Rhythms: A Genealogy of Musical Meaning in Colombia's Black Pacific pains me to say this using video games to teach is just another gimmick in my eyes Why can t schools hunker down and update ten year old textbooks instead ofurchasing the latest gizmo or sports euipment If I ever father children Science help them I definitely won t stop them from gaming at home but I ll whine my butt off to the PTA if I find games at their school This is a book I feel all arents should read For arents this book is a great rimer about video and computer games It makes a case for why these games benefit children but importantly it explains a lot of the gaming and computer jargon and gives examples of a lot of the opular softwar. S What You Will Learn The aim of this book is to give you a eek into the hidden world into which your kids disappear when they are laying games and to help you as an adult especially if you are a concerned arent or teacher understand and appreciate just how much your kids are learning that is POSITIVE from their video and computer gamesIn the few short hours it takes to read this book you will learn What it feels like to be in the world of computer and video games; How to appreciate the breadth and depth of modern computer and video games and the ways they make your kids learn; How to understand the various USEFUL skills your game laying your kids are acuiring; How to understand your own kids better and build better relationships using games as a base; And most importantly How to augment and improve what your kids are learning by HAVING CONVERSATIONS THAT THEY WANT TO HAVE about their games. Like what Prensky stated in his book that Gaming has it s short term effects on how a child
Thinks Gaming Can Be A Bad Influence Gaming can be a bad influence eople to an extent where kids can learn not to bad by better arenting and should not listen to old geezers like trump that thinks what kids really want in order for a better societyParents need to realize that they have a chance to not live in the ast where they used to do non tech things that articularly that children won t enjoy More children can evolve and grow into a mindset even if the arent has them use a little technology Digital natives even have The Elephants Journey problems with understanding how their kids learning IM on how to use tech slang like u or k instead of ok and you They tend to grow up in society where natives are stricter and that immigrants were used to games like monopoly or clue which are basic board games Therefore it s okay to have other adults try to learn digital games with their children as they say you can teach an old dog new tricks and CTEP is a great example how older adults can keep up with the latest tech I thought this book was a bit thin intellectually and of course it became absurdly dated very uicklyeople are doing this newfangled thing called texting However along with another book I read recently it did convince me to ease up on my dislike of screen time and video games I think the kids are learning I don t think it s useful to call some activities good and some bad as I don t think it s helpful to say sugar is bad and vegetables are good It made me realize that my dislike of video games is my own and Sklaven für Wutawia + Gauner mit der 'Goldenen Hand' perhaps evidence of some deficiencies in my ability to learn The bestarts were the uotes from James Gee and mostly this book made me want to read his which seems like it might have substance to it This is overall a good read for arents who are completely opposed to their children laying video games However since it was written in 2006 it is already uite outdated I appreciate Prensky s approach to this topic but it isn t written from a scholarly Changing Face of the Hero perspective There are a lot of opinions expressed and very fewroven theories Lots of good information He discusses ways that kids learn via video games that I would never have thought of Given the title of this book it could very well have turned out to be about the joys of. X moral and ethical decisions Prensky's arguments are backed up by university PhD's studying not just violence but games in their totality as well as studies of gamers who have become successful corporate workers entrepreneurs leaders doctors lawyers scientists And Other ProfessionalsBecause Most other The Undisputed Greatest Writer of All Time: A Collection of Poetry professionalsBecause most including the critics can'tlay the modern complex games themselves and discount the opinions of the kids who do StoryBranding: Creating Stand-Out Brands Through The Power of Story play them they rely on secondhand sources of information most of whom are sadly misinformed about both theutative harm and the true benefits of game It's A Wonderfully Sexy Life playing This book is the antidote to those misinformed bombastic sources in theress and elsewhere Full of common sense and Lignin Biodegradation practical information itrovides arents with a large number of techniues approaches they can use both over time and right away to improve both their understanding of games and their relationships with their kid. .
Easy read gets the oint across that games have value for learning Aimed at arents as much as educators i likes reading books it makes me feel great matured Most of Aimed at arents as much as educators i likes reading books it me feel great and matured Most of information in this book is not new to me but there are some interesting erspectives that are good to hear The real challenge is in how to intigrate this into ublic schools The key is that how teachers are allocated or allowed to allot their time needs to shift from a blue collar mentality to a white collar mentality The goals of the book seem within arents reach to accomplish than for teachers Interesting ideas but schools don t have the budgets to sustain all the new games that come out Do the games teach real life skills I think after reading this book I would say yes Do the games teach the standards that schools are being measured by NO The funniest title of any book I ve read for February Book Club is Don t Bother Me Mom I m learning Is a guide for arents that most of America should understand that Video Games aren t violent Yet the author Marc Prensky spreads the message to families on how could they improve their children to educate themselves to work with technology to not abuse their chances to achieve a career in video games if
"The Child Amends To That "child amends to that than banning video games from the child is no optionAll families have different concepts on how to raise their children either they want their child to not use tech all day and night to have them focus on their studies to not fall asleep in class or a way that Schilder's Struggle for the Unity of the Church parents don t care about their child is spending up all night not getting any rest Debates on games are evil and not motivation are technically the main issue on why kids can t succeed I seen lots of badarenting in the years of my family and friends being bad A (kinda) Country Christmas parents on letting them do what theylease to not teach them educational things and that is the arent s choice to be a bad arent on whether they should buy this violent game for their childrenPersonally speaking they are games that make children lack their studies like ROBLOX or GTA V are all nighter games that kids will be glued to their chairs because it s addicting like candy eye to children whenever they get addicted to something cool I grew up laying GTA as a teen knowing what bad things I shouldn t do in real life. The POSITIVE Guide for Parents Concerned About Their Kids' Video and Computer Game PlayingMarc knows it all depends on how we use our games He knows that if arents National Geographic Kids Almanac 2020 place good video games into a learning system in their homes they can reap major benefits for their children and themselves They can accelerate their children's language and cognitive growth James Paul Gee Tashia Mogridge Professor of Reading University of Wisconsin MadisonMarc Prenskyresents the case rofoundly counter cultural but true nevertheless that video and computer game laying within limits is actually very beneficial to today's Digital Native kids who are using them to Why Is It Always About You?: The Seven Deadly Sins of Narcissism prepare themselves for life in the 21st century The reason kids are so attracted to these games Prensky says is that they are learning about important future things from collaboration torudent risk taking to strategy formulation and execution to comple. .